Low-poly character starter
Stylised low-poly humanoid (~4.5k tris) with bind pose, idle and walk cycles — FBX ready for Unity/Unreal prototypes and indie games.
At a glance
What you get
At a glance
- Category
- 3D assets · Characters
- Tris
- ~4.5k
- Animation
- Idle · walk · bind
- Formats
- FBX · glTF
Prototype character pack
A stylised low-poly humanoid for early gameplay prototypes — when you need a body on screen before final character art. Includes bind pose, a looping idle and a walk cycle on a simple humanoid rig that retargets cleanly to common Unity and Unreal skeletons.
Mesh sits around 4.5k triangles with a single 1024 albedo + roughness atlas. Proportions are slightly stylised (larger hands/head) so silhouette reads at distance on mobile and mid-tier PC.
Use it to prove locomotion, camera and combat feel, then swap to production characters when art is ready.
At a glance
- Category
- 3D assets · Characters
- Tris
- ~4.5k
- Animation
- Idle · walk · bind
- Formats
- FBX · glTF
Details
Rig: Humanoid bone layout compatible with Unity Mecanim and Unreal Mannequin retarget. Root motion off by default; in-place walk with root bone notes in README.
Textures: 1024 albedo (4 colour variants: slate, sand, moss, rust) and a soft roughness map. No normal map — keeps the flat low-poly look.
Not included: Full animation library, facial blendshapes or clothing swaps. Extend in Blender / Maya with the provided source FBX.
Licence: One commercial project. Credit optional. Not for NFT / generative avatar resale packs.
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